bugaboo for two Bugaboo Donkey 5 Twin Double Stroller
SKU: 80973344635
bugaboo for two

bugaboo for two Bugaboo Donkey 5 Twin Double Stroller

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Description

bugaboo for two Bugaboo Donkey 5 Twin Double StrollerThe Bugaboo Donkey 5 Twin is the ingenious two child stroller that helps twins bond, share experiences and discover the world together on every stroll. Featuring independent reversible and reclinable seats, it offers equal comfort for your children. The side by side composition allows your twins to connect and explore together, especially when seats are placed facing each other. It fits through most standard doorways without a hassle. Easy to push and

The Bugaboo Donkey 5 Twin is the ingenious two-child stroller that helps twins bond, share experiences and discover the world together on every stroll. Featuring independent reversible and reclinable seats, it offers equal comfort for your children. The side-by-side composition allows your twins to connect and explore together, especially when seats are placed facing each other. It fits through most standard doorways without a hassle. Easy to push and maneuver even if fully loaded, this stroller can hold the weight of your children, allowing you to take on every twist and turn with ease.

 

Specifications 
  • Side by side double stroller, convertible to a single stroller.
  • Side luggage basket for added storage in single stroller mode or convenient tote with the integrated carry handles.
  • Fits through most doors even when expanded to a double stroller.
  • Puncture-proof foam wheels for a smooth and comfortable ride on any terrain.
  • Two-wheel position for an easier ride through mud, sand, or snow.
  • Convenient one-piece self-standing fold.
  • Compact two-piece fold.
  • Suitable from birth to toddler—comes with an advanced breezy bassinet and a seat.
  • Aerated comfort bassinet mattress made from 3D mesh.
  • Integrated wheel board and cupholder attachment points.
  • Comfortable reversible and reclinable seat.
  • Quick-click harness with soft padding.
  • Height-adjustable handlebar.
  • Easy to push and maneuver with one hand.
  • Sun canopy is water-repellent, with UPF 50+ sun protection rate.
  • Complete set of wheel caps for protecting and adding a touch of style.
  • Premium styling and enhanced premium look with innovative soft-touch fabrics.
  • Fabrics are machine washable.
  • Car seat compatible (adapters sold separately).
  • 2+2 years limited warranty registration required.

 

Dimensions & Weight

  • Width (single stroller mode): 60cm/23.6 inches
  • Width (double stroller mode): 74cm/29 inches
  • Stroller weight with seat: 13 kg/27 lbs.
  • Stroller weight in twin configuration: 32.8 lbs.
  • One-piece fold:  20.5 x 23.6 x 35.4 inches
  • Compact fold:  35 x 23.6 x 13.8 inches
  • Front wheel dimensions: 25 cm/10 inches
  • Rear wheel dimensions: 30 cm/12 inches
  • Each seat can hold up to 22 kg/48 lbs.
  • Underseat basket capacity: 22 lbs.
  • Side luggage basket capacity: 22lbs. 
What's Included
  • Convertible Stroller Frame
  • 2 Seats
  • 2 Breezy Bassinets
  • 2 Extendable Sun Canopies
  • 2 Rain Covers 
  • Side Luggage Bag
  • Underseat Basket
      Shipping Notes
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      Exchange/Return Notes
      • We offer a 30-day return/exchange service after receiving.
      • Final sale items are not eligible for returns or exchanges.
      • To process your return/exchange, please contact us at [email protected]
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      SKU: 80973344635

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      Guanxiong Xue
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      Reviewed in the United States on October 21, 2014
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      Ryan
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      One Star
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      Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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      Reviewed in the United States on April 3, 2017
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      Charles
      Whiting, US
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      Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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      Reviewed in the United States on May 30, 2018
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      cybereality
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      Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
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      Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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      Reviewed in the United States on December 9, 2019
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